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Welcome to the Wood's Woods 2003 Halloween Costume
Party! In an effort to avoid redundancy and boredom, I've included
only new elements to Haunted Wood's Woods this year. To
check out the secrets from last year (many of which remained for
this year), please click
here. As always, e-mail
me if you have any further questions or comments.
The
Carport and Graveyard - The Pre-Show
- The Ride
The
Carport and Graveyard:

Windows Media file, 379 kb |
The soundtrack heard in the graveyard is a custom-mixed,
stereo-like soundtrack. A set of four outdoor speakers provide
background music, courtesy of a dark gothic group, Midnight
Syndicate. These are hidden in the woods opposite the graveyard.
A single speaker in the graveyard pumps out a variety of
creepy sound effects, mixed especially for this year. Click
the tombstone for a Windows Media Player sample of the graveyard
sound effects!
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This giant lighting fixture on the carport is almost three
feet tall, made of glass and metal, and has 18 bulbs in
it. About 2/3 of these bulbs are set to flicker, but on
seperate circuits, so they create a surreal, random-flickering
effect that is really cool in this huge lamp. Our biggest
problem was putting it somewhere where guests wouldn't knock
their heads on it (the carport is only an 8-foot ceiling).
The lamp was donated to our cause by C&M Builders ...
it was sadly about to be pitched, but was saved and is now
a major eye-catcher at Wood's Woods. |
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This
evil-looking zombie character in the graveyard is actually
a Charlie McCarthy ventriloquist doll, with his signature
tuxedo (although somewhat weathered), and a new facial paint
job for that "glazed over" look. Maybe in a few
years we'll get a motor in his mouth to make him talk. |
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Our workshop coach lamps got some attention this year, with
the addition of some 25 watt red bulbs, and an insert that
makes an evil grimace out of each light. The face featured
on the lamps also matches the face carved into our fake
pumpkins, and featured on some other graveyard artwork. |
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We're very excited this year to have some awesome new lamp
fixtures for the graveyard, with a perfect gothic look.
This set of four lamps was rescued from a fate worse than
death (the dumpster) by our friends at C&M Builders.
Each light has three lamps in it (two flicker, one is constant),
so they have a stylized flickering effect that is pretty
close to real fire. They're perched on top of our ancient
columns, and line the graveyard quite nicely. (For visual
reference, that's a normal-sized skull sitting on top of
the lamp)
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Our
pair of half-price skeletons (purchased last year on November
1st) hang out near the shack (though are pictured here in
the graveyard). These are air-blown, plastic skeletons,
which means they are by far one of the least realistic on
the market. However, a good paint job makes them more passable
(skeletons in the ground aren't ever bleached white), and
their friendly, smiling face doesn't scare the kids quite
as much. |
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Our wall of portraits returns this year, with the five center
portraits being repeats from last year, and the two end
ones being new. Each end portrait uses an optical illusion
that makes the eyes follow you wherever you walk in the
carport. |
The
Pre-Show:

Windows Media file, 1.08 mb |
So
... was the soundtrack in the basement voiced by a professional
voice-over artist? Well ... yes and no. Paul Frees, the
bass voice of Boris Badanov, Disney's Ludwig van Drake,
and a slew of other characters, provided the ominous "ghost
host" voice-over for the Disney Haunted Mansions. His
narration is actually the result of editing his spiels from
all the Mansions, and blending them together with sound
effects and a background musical score. Some very precise
digital editing had to occur, as when he says "only
if you remain seated." The original was "only
if you remain quietly seated", but we didn't
want our guests to feel restricted. Click the tombstone
for a stereo Windows Media Player version of the preshow
soundtrack! |

The
bubble storm created outside the basement door is a pair
of retail-grade bubble machines, an amber floodlight, and
an industrial-strength fan. When activated, the bubble machines
do a great job of pumping out bubbles, but it's the fan
that really give the display it's kick. The bubble machines
on their own blow out about 10 feet, then the natural wind
takes over. But with an insanely-powerful fan behind them,
we are able to control the direction of the bubbles more
precisely. Why bubbles, you ask? Don't ask "Why?"
... ask "Why not?" ! |
A
small sampling of our labwear on display in the basement
pre-show area. Many of the beakers and flasks are filled
with a special blacklight solution that appears purple in
normal light, and a light orange in blacklight. This gives
that classic "toxic waste" look, and also adds
some interest, as the lab pieces are all backlit by a series
of three 18" blacklights. |

A previous tram-full of people? Actually, the front end
of a tractor, and two tire slivers, set on the hillside
to create this illusion. The tractor is left over from Peter
and Matt's run at the Howard County Fair this summer, where
it was used as the basis for a "gas-powered bubble
machine." We even set up the headlights with a flickering
mechanism, for that sense of "recently-crashed." |
The
Ride:
Once
everything was turned on and being tested the night of the
1st, the circuit breaker kept tripping for the electricity
throughout the woods. The reason? On our 20 amp breaker,
almost 20 amps of electricity was being used by fog machines
alone, not including flood lights, the snow machine, or
audio systems. While our foggers generally don't
all heat up at once, whenever two or more were reheating,
the breaker tripped. Our solution? One less fogger, and
the least amount of lighting needed. For example, the yellow
floods (total about 400 watts) were turned off once your
tram left the Shack horseshoe pathway. Thankfully, no more
electrical hazards or malfunctions occured throughout the
evening. |
All
of our dynamite is made with 1/2" PVC pipe, spray-painted
a glossy red. This provides not only a good, glossy reproduction,
but it is also more heat-resistant than wooden dowel rods
or cardboard tubes. As seen here in this side view, only
five 1/2" pipes make up the "bundle," while
the rest is filled in with a 2" pipe. Because the audience
only sees these from one side, corners like this can be
cut easily. |

Often, the most low-tech solutions are the most reliable
and functional, as seen here in a backstage view of the
falling tree effect. The tree branch is bolted to a 2x4,
which is in turn attached to the sturdy tree trunk. A cable
that runs through a pulley connects the tree branch to a
cinder block, which both have about the same weight. The
cloth to the right is used to mask the operator from the
audience view. When the tram approaches, the cinder block
is lifted up, which causes the tree to fall down. To reset,
even a small operator can easily raise the tree branch,
because of the counter-weight system. |

This "toxic fumes" pipe is a series of 1.5"
PVC pipe lengths and fittings attached that extend over
the tram. Because fog (in most quantites) leaves no residue,
we really wanted to surround our guests in a thick cloud
... at least for a few seconds. The two strategically-placed
skids at the tree's base allow for an operator to sit and
activate the fogger. We used a higher-end fog machine for
this effect, rather than a cheap Gemmy from Wal-Mart, because
we needed to get the most fog into the tram in the shortest
amount of time. The cloud also provides a great opportunity
for the operator, if in costume, to jump out and scare the
daylights out of the passengers. |
Our
fleet of industrial barrels and gas cans have been collected
from various yard sales, auctions, and donations over the
years. While they take up a good deal of space, they're
quite low-maintainence, because they sit outside all year,
don't need to be painted, and if they get dirty or rusty,
they have even more character for an application like ours.
A green flickering floodlight in the base of one barrel
gives a toxic sense to the approaching tram. |
This
year, the log cabin got a bit of a facelift, with a new
triangular facade (left over from the tavern set in Halloween
2000), and a lovely faded white curtain. The "shingles"
are actually pieces of plastic-covered dense foam, measuring
about 8" tall and 2 feet long. These were purchased
at an auction where a grocery store was going out of business,
and the shingle panels were the headers for a spice display.
They're wonderfully low-maintainence (no painting required),
and they go up faster than individual shingles would, too! |
The
fire effect in the log cabin is controlled via a control
interface that, to our knowledge, we came up with. A yellow
floodlight shines up into the treetops, simulating an ongoing
fire, and providing great back-lighting for the fog effect.
The fogger is controlled via a motion detector interface,
which converts the motion detector's signal into a command
that turns on the fog machine. With this method, every tram-full
gets the same effect (assuming the fogger isn't reheating),
and it doesn't require a technician to sit there and fog
it all night long. |
So,
if you've been on the ride, you may have noticed that the
snow "drift" actually occurs on the right. This
is a classic example of an old haunted house trick, as well
as magic show misdirection. If people assume something will
happen on their left, they will expect it, and brace for
it. So when it actually happens on their right, it's even
more scary. We also like that this year's tram route requires
that guests go back through the snow area, which will let
both the right and left sides get a good flurry. |
The crisis of the evening: At the very end of the
second tour, the back left tire of the Cub Cadet tour tractor
blew out, making it impossible to proceed on that tire.
The guests were walked up to the house, and in true NASCAR-crew
style, Matt and Ken changed the blown out tire in a matter
of minutes. Aside from a weak battery (and you thought that
was just part of the story), all the other tram/tractor
technical elements went of without a hitch (no pun intended). |
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The imposing, giant blue "spaceship" is actually an
upside-down piece of fiberglass playground equipment, rescued
from a playground years ago, and making it's first appearance
at Halloween this year. The largest opening is ideal for a person
to pop out of (which is part of the plan), and a set of three
flickering interior lights give it an otherworldly-shimmer.
The large silver panel is in place because a somewhat smaller
circle is cut in the fiberglass behind it, and it was painfully
obvious that someone was hiding in it. For good measure, we
added a small Gemmy fog machine to provide some an ambient steam
effect. This was the fogger that broke the circuit breakers
back, however, and was relocated to the basement lab for the
evening of the 1st. |
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